Slumber Party!

Brad and I headed over to Damien’s house to have a mad Group 3D sesh and smash out some texturing and animation. I had to re-map all of the UV’s for the top and bottom repair arms and made sure that I did so prior to the meet up. Little did I realise that I am such a n00b at UV’s and didn’t use the checker box for any of them so they had to be resized upon arrival.

So… here we are 2 hours into the group session and still going with UV’s… Wow, what a pain these have been. Issues are initially trying to transfer the UV’s to the same objects but in different files as of the reference system and forgetting the dreaded ‘Delete History’ button and then it spazzes out and the saved file becomes corrupted. Mmm… UV’s are fun.

Another 4 hours later at 4am… what?!? Still going with UV’s. Now we’re trying to re-UV the repair arms rather then just reposition them… this calls for a Maccas run.

With our stomachs now satisfied and our coffee cups refilled (for the nth time) we can refocus… on UV’s..

Honestly the next couple of hours were a bit of a blur but somehow we managed to pull through and get them done. It was about 8am in the morning until Damien decides to be the first to pull out and sleep.. He’s out for a good 2 hours until he gets back up. Then Brad decides it’s his turn at 10am and I couldn’t help but think about how comfortable that bed looks. I set up an AO pass one of the repair arms and lay down to rest my eyes.

time to UV