Thought I’d share some of the rigging that I have accomplished in this project.
Components that are rigged are the Characters Head, Hanging Bracket, Gattling Gun, Bottom and Top Repair arms.
The rig on the character’s head is managed by one main controller but when it came to animating it had to be taken out for more control in the animation. Thoroughly enjoyed set driven keys here, haha.
Rendered out the sparks for shot04 over night. Had a look this morning.. yeah it was a bit lacking so I redid it. Rendered it out again and hmm yeah still looking a bit average, but then I thought, what if I put 2 and 2 together and see what I get.. hahah beautiful things can happen 😛